Optimization example

Optimizing an object that have vertex colors


Original object
not using Keep vertex colors

Object has 2 materials


Original object
Using keep vertex colors without freeze vertex colors discontinuities

Vertex colors give illusion that object is illuminated. Nevertheless is used to render the object


Original object
Using keep vertex colors with freeze vertex colors discontinuities. Tolerance 0.


Frozen points are displayed in red. These points are excluded of the optimization process.
Almost all faces are frozen as each point has a color that differs from its neighbor.


Original object
Using keep vertex colors with freeze vertex colors discontinuities. Tolerance 35.


Frozen points are displayed in red. These points are excluded of the optimization process.
Only the center, which has important colors variations, is frozen.


Original object
Using keep vertex colors with freeze vertex colors discontinuities. Tolerance 90.


Frozen points are displayed in red. These points are excluded of the optimization process.
Only the frontier between the 2 materials is frozen, as the difference between the 2 colors is important.